Computerphile
Videos about computers & computer stuff. Supported by Jane Street - https://jane-st.co/computerphile Sister channel of Numberphile.
Channel created: April 10, 2009
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View All VideosGenerating 3D Models with Diffusion - Computerphile
When the 3D dataset is too small to create models of frogs on stilts we have to think of a different way - Lewis Stuart is based at the University of Nottingham and explains how you can use 2D diff...
Implementing Passkeys in Practice - Computerphile
Build your own passkey system like Mike! -- Check out Brilliant for free at https://brilliant.org/computerphile/ (30-day free trial and 20% discount on premium subscription... episode sponsor) -- M...
LLMs and Newcomb's Problem - Computerphile
Newcomb's Problem is a thought experiment which, on the surface, seems obvious, but what if you're trying it out on your identical twin? Which choice is best? Aric Floyd demonstrates it, then tries...
Do Computer Scientists Prefer Tea or Coffee? (Microphone Sound Check Question 2025) - Computerphile
Whenever we're setting up to record a video we ask a question to get the contributor to talk so we can check their microphone is working and set a level for recording. Traditionally, people ask 'wh...
The Return of Festive Flashing Lights - Computerphile
Steve gets all festive and tries to improve on the festive lights he built a mere 11 years ago... Dr Steve Bagley is based at the University of Nottingham. Computerphile is supported by Jane Str...
How Passkeys Work - Computerphile
Passkey pop up everywhere, Mike Pound explains what they are! Check out Brilliant's courses and start for free at https://brilliant.org/computerphile/ (episode sponsor) -- More links in full descri...
Gen AI & Reinforcement Learning- Computerphile
The real-world doesn't graph well. Sydney Von Arx discusses GenAI & RL -- See Jane Street’s training programs in New York, London or Hong Kong at https://jane-st.co/hkginternship26-computerphile (c...
Procedural Generation in Games - Computerphile
Procedural generation is the idea of using simple rules to generate more complicated items - used in games such as Minecraft and Elite, Zac Garby of the University of Nottingham explains with the u...
The Hard Problem of Controlling Powerful AI Systems - Computerphile
As AI systems become more capable, rule-based safeguards, hard-coded restrictions, and simple alignment strategies start to break down. Buck Shlegeris talks about some tactics we might use as detai...
Code Optimisation via Memoization - Computerphile
Learn this caching trick for faster code from Dr Mike Pound -- Check out Brilliant's courses and start for free at https://brilliant.org/computerphile/ (episode sponsor) -- More links in full descr...